Slots on this class:

A COMPONENT is a structure that can have parts and connections. The concept of components as a defined in this theory is a fundamental abstraction that applies in many engineering domains. Component structures need nopt correspond to physically whole objects such as standard parts from a catalog. The class of component, as defined here, may also be used to represent nonphysical objects such as modules in a software program, functions in a functional description, and model fragments in a model library. This is a primitive concept; what makes an object a component is how it is connected and a part of other objects.
Subclass-Of: Individual-thing
Domain-Of: Connected-components, Has-subcomponent, Subcomponent-of